Direct Instruction
The learning intentions are:
To code by giving instructions through block-code and debugging
To plan to create a technological outcome in response to a problem
The video shows a class discussion, scaffolded by me. This was an opportunity to share ideas of a few of the students and to get the students thinking about how they could use block code to share the details of their technological design.
Reflection
This has been a challenging project for a number of reasons.
Term 4 is a busy term with lots of events. This has reduced the number of sessions I've had with the students and created vast differences in the number of times I have seen different students.
It has been a while since some of these students last did a project in Scratch. As a result, I underestimated how much they would already know.
If I was to re-teach this project, I would support students more with the coding process - thinking through fun and interesting ways that they feel they can experiment with the code, make mistakes and move forward with their projects. A challenge I have with this is figuring out how to ensure the task is creative, where the students create their own sprites, while also getting onto teaching the coding element as quickly as possible.
Things to note
Students moved from the sharing part of the session to spending about 40 minutes working on their own individual projects.
Class Site Content
Learning Intention
We are learning to:
Give instructions through block-code and to debug (Code).
Plan to create a technological outcome in response to a problem
Instructions
In class you have been tasked with creating a design to improve the outdoor space around Team 4. In groups, you came up with some ideas.
Choose one of these ideas. Draw your design as a sprite in Scratch.
Use Scratch to create a DLO (Digital Learning Object) to share details about your design.
Learner Generated Content
Manaiakalani Education Trust
PO Box 18 061, Glen Innes
Auckland, New Zealand